[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: gEDA: Attributes
Hi Stefan,
>a minor bug discovered. With no part marked and pulling down Attributes,
>marking Attach I get from gdb:
>
>Program received signal SIGSEGV, Segmentation fault.
>i_callback_attributes_attach (data=0x80c58e0, callback_action=0,
> widget=0x80dcdc4) at i_callbacks.c:1685
>1685 first_object = s_current->selected_object;
Uggg. Doh. Fixed. I'll check in the bug fix (along with some other
fixes/additions) later this evening. Sort of amusing, the if() right
after that line checks for an empty selection list. I just needed another
check. You are tarnishing my "no segfault" policy, Stefan. Stop it.
<grin> Thanks for the bug report.
>
>
>The question is really; do we need the Attribute stuff (the whole pull
>down in fact) like Attach, Detach et al since we have Matt's cool, new
I don't know about anybody else, but I use them on a daily basis.
I spend my days copying, moving, rotating, mirroring, deleting,
_detaching_, _attaching_, and _toggling visibility_ on attributes.
I *NEED* those options. :-> Of course I use the hotkeys almost 100%
so I guess you are correct, I'll remove all the pulldown menus. <g>
Seriously, I use those options.
>stuff. And it is available under "right mouse button" on schematic too.
>And instead change the name Edit Edit to Edit Attribute ?
Edit/Edit is not just used edit attributes, but to edit text,
edit components (granted the attributes attached to the component), and
will be used for Matt's multi multi dialog box and might end up with
some other uses. Is Edit/Edit... not a good general name, or is it too
general?
-Ales
(That reminds me, Matt, I'll look at why multi multi died in the selection
code upgrade tonight)