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Re: gEDA: user interface issues
Aside from my comments in previous emails, more below.
David Carr wrote:
> Aaron,
>
> First of all, thanks for your comments, we appreciate the time that
> you've taken to systematically articulate your concerns. When I first
> started using geda, I was moving from CadSoft's Eaglecad which functions
> like most conventional EDA software. Initially I was so frustrated by
> geda that I quickly abandoned it in search of other alternatives, so I
> can understand where you're coming from.
I almost abandonded it has well, because of similar frustrations, which
let me to instead email them, so if nothing else, everyone would know why.
> However, I was unable to find
> anything with near the capabilities of gschem/PCB at a price that I as a
> student could afford. Furthermore, I was reluctant to pay hundreds or
> thousands of dollars to lock all of my designs into a proprietary
> format. So here I am...
Same here, and I currently approach this from a hobbyist point of view
(though that may change in the near future).
> All of that said, back to your concerns. As someone who has become
> proficient at using gschem and to some extent PCB, its easy to fall into
> the trap of just saying "the program is easy to use---you just don't how
> to use it". After all, I am familiar with the "strange" two letter
> shortcuts, etc. But I think that only considering the view of the
> experienced user is as foolish as only considering the view of the brand
> new user.
>
>> What I've noticed so far that would be nice to change:
>> - Don't use the middle button for hardly anything. Number of reasons
>> here, one of which is linux typically uses this to paste from the
>> clipboard/kill ring, which would be acceptable. Also, if the
>> application was to be run under windows using Cygwin, or whatever, it
>> wouldn't be usable.
>
>
> I'm a bit torn here. On one hand, using the middle button gives rapid
> access to frequently used functionality. However, I use a scroll wheel
> mouse which makes it hard to click the middle button and as a result I
> find myself wincing when I do have to middle click. I'm not sure that
> portability is an issue though because I'm pretty sure that my mouse
> buttons work the same under linux and windows.
>
>> - Menu options that have command shortcuts should use the form
>> Ctrl+<key> instead of a one-two letter combination.
>
>
> gschem is a bit odd in its use of two letter shortcuts. At first, I too
> found them unusual but I've come to appreciate them. For me anyway, its
> more comfortable to press "v" and then "r" to redraw than to twist my
> hand to the left to press and hold "ctrl" and then hit "r".
> Its also worth noting here that all of gschem's key/mouse bindings are
> completely reconfigurable. If you don't like the way they are, you can
> easily change them. Perhaps we should create a "conventional EDA"
> binding set that could be easily loaded by those who want it. This
> pertains to the middle button issue as well.
>
>> - Create standard operating cut/copy/paste (would probably eliminate
>> the buffer menu and the 'copy mode' type usage).
>
>
> I assume this comment applies to PCB and not gschem. I agree that PCB
> would be well served by an overhaul in the copy-paste area. I know that
> DJ Delorie is doing work to separate the PCB GUI from the backend so
> that we can create alternative GUIs. This would probably be a good
> place to make those changes.
At this point, I've only looked at gschem.
>
>> - Though not critical, I did notice it happening frequently: I would
>> move or resize a component or net, and I'd have to manually go to
>> View/Redraw to redraw a missing line or something. This option should
>> not need to exist at all.
>
>
> I agree here as well, we should not need to have to manually redraw.
> The right thing to do is fix all of the drawing code so that things
> never get into a state where a manual redraw is necessary.
> Unfortunately, that is much easier said than done but I think should be
> a development priority nonetheless. In the meantime, the "vr" shortcut
> is much more convenient that using the menu.
>
>> - I found the fairly simple act of moving components and nets
>> difficult. This was primarily due to having to use the middle button.
>> These types of operations should be seamless to anyone that has used a
>> drawing program before.
>
>
> It would be nice to be able to drag components by clicking and dragging
> with the left mouse button or by dragging a selection box around them
> and then dragging the selection (all with the left button). I'm not
> sure if this behavior is possible by remapping the mouse actions or if
> it requires code changes. As a tip, I find it much easier to move
> things by highlighting them and then pressing the "m" key. Just click
> the left button to drop them, no middle button required.
>
>>
>> - If menu options indicate some current state (like, Options/Net
>> Rubber Band), they should change depending on the state, for example,
>> if the option is on, add a check mark next to the option.
>
>
> Good idea, and not too difficult to implement either.
>
>>
>> These are a few of the primary things I noticed that I think can
>> easily turn people away from this program, and if fixed, will have a
>> great value. Depending on how my search for other EDA tools goes, I
>> may download the source and start fixing some of these myself.
>
>
> We always welcome code contributions. Welcome to the list.
>
> -David Carr
> gEDA user / code piddler